Anais Hristea's profile

Diabetes Self-management Mobile App

Diabetes Type 2 Self-management Mobile App
As part of a Keep+ R&D project between University of Greenwich and Transforming Systems, I worked on developing a high-fidelity prototype for a mobile application targeting patients with long-term illnesses.

It required execution of all phases of the UX/UI design process - from analysis to research, from ideation to wireframing concepts and creating pixel-perfect visuals to final design.
User research findings

• There are different approaches to self-management depending on treatment plan
• Information given by GP/nurse lacks the depth and details of information found online
• There is a significant lack of awareness about complications, symptoms and side-effects
The app is structured in three main parts:

Information and guidance
User is offered information on their specific condition, with animation of the biological process and extensive list of symptoms and treatments they can track.

Monitor and track
Dashboard of statistics based on user's input within the app over time. Choice of clean or more visual style of statistics.

Seeking medical help
Real-time waiting & travel times of clinics closest to user's location, as well as online resources for more information about the condition and online communities.


Give it a try!


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Diabetes Self-management Mobile App
Published:

Diabetes Self-management Mobile App

Mobile App prototype of a self-management solution for Diabetes Type 2 patients

Published: