Videogame Story was an event in Paris for retro gaming enthusiasts. This case study follows several stages of development, from initial typography & logo concepts to the final deliverable including an isometric illustration I created as the event's key image.
These next 3 concepts were intended as illuminated, plasma based signage.
Here is the final logo, using the original type design in 2 colors.
The final key image: an isometric illustration (followed by detailed zooms) showcasing retro consoles & alluding to beloved games.
Videogame Story
Published:

Videogame Story

Published: