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UE4 Archviz Scene II

UE4 Archviz Scene II
Testing the new UE 4.15 - Part 2

Continuing with the new version 4.15 testing, I decided to use another old commercial scene; In this opportunity much bigger and complex since it uses several types of lighting for simulation. This scene has 20 lights: 1 Directional  (Stationary), 8 PoitLight (Static), 8 SpotLight (Movable), 3 SpotLight (Stationary). Also I could confirm the proper operation of the "Nvidia Ansel Photography" Plugin for 360º at low resolution 4096x2048p.
UE4 Test Escene 2 - 01: https://kuula.co/post/7lN17
UE4 Test Escene 2 - 02: https://kuula.co/post/7lN1N
UE4 Test Escene 2 - 03: https://kuula.co/post/7lN15
UE4 Test Escene 2 - 04: https://kuula.co/post/7lN1h
UE4 Test Escene 2 - 05: https://kuula.co/post/7lN1L
UE4 Archviz Scene II
Testing the new Unreal Engine 4.15
Tested on an i7-3960X, 64GB Ram, NVIDIA GTX 1080. http://goo.gl/WqiqBp

March 2017 - © Marco Romero 3D Design Studio
Website: http://www.marcoromero.net
LinkedIn: https://www.linkedin.com/company/15157715
Facebook: https://www.facebook.com/MarcoRomero3D
DISCLOSURE: 3d models from Evermotion, Archinteriors for UE vol.1
Unreal® is a trademark or registered trademark of Epic Games, Inc. All rights reserved.
Ansel Photography Plugin is a tool by Nvidia® for GeForce GTX graphics cards.
UE4 Archviz Scene II
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UE4 Archviz Scene II

UE4 Archviz Scene II Testing the new Unreal Engine 4.15 March 2017 - © Marco Romero 3D Design Studio

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