Manipulate 3D objects using VR Headset
Project Goal · Design a low-fidelity prototyping tool to mock-up Virtual Reality environments in a Virtual Reality headset
VR Platform · Daydream View
Result · Coming soon to Daydream View App store
Background Research
I conducted an extensive review of the existing VR in VR authoring platforms and the past publications about VR interfaces as well. You can read more about it here.
Concept Exploration - Part 1
· Gaze-Based
· Controller Based
· Speech Commands
· Hand Gestures
Hardware Setup
Prototype v1 - Hand Gestures
User Testing - Part 1 (One user)
The user was unable to use the hand tracking because of limited Field of View of Leap Motion. I decided to not pursue hand gestures as it will take a while for mobile VR headsets to include reliable and accurate hand-tracking.
Concept Exploration - Part 2
Prototype v2 - Daydream Controller
User Testing - Part 2 (3 users)
Problems identified
· Rotation feature is harder to understand
· Objects in the environment are too close
· State change of the object should be made clearer
Prototype v3
Proposed UI changes
UI when user clicks in the environment
UI for each object for Duplicate, Delete and Change Color
Next Steps
Develop solutions for these problems and implement them
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