RaceMania - The project which I joined in the final phase.
My role on this project was 3DArtist/ FX Artist.
My task was effects in engine, pre-visualization of game mechanisms, setting materials/Shaders, render and vfx.
I made effects in sParticle engine tool.
Effect Nitro
Effects in garage (smoke, neon, glow under pedestal, glow of monitors, light panels)
I done some previsualisations in After Effects. Text effects
Effects in gameplay
The next task was to work on cinematic. 
Animation
Smoke from the wheel (3D Max). In shot I was responsible for smoke effect. Unfortunately we had no access to plugins like Fume FX and Phoenix FD and this way I had create a fake effect.
Shaders, lighting, render in Mental Ray
Modeling, texturing of car suspension (3D Max)
Race Mania
Published:

Race Mania

Mobile Race Game

Published: