James McAvady's profile

Space port – blend

A futuristic space port set in a blank world with world lighting. This set of models contains a hanger with connecting roads, 4 space ship docking towers of four colours, space ships (all the same model).
This scene has lights in various parts including hanger lights, road edge lights, and tower detail lights.
The scene example images have been completed with CUDA and cycles rendering engine within blender, using a GTX460, I have included this information as you will need this level of processing power to render the scene in blender3d.
 
Materials have been grouped were needed, and have all been created using the node editor within blender.
Logically named objects and materials for ease of use, meaning that you should be able to find the material and grouped materials by object name.
 
Big model and lots of time spent creating.
 
I have included a default material version in the product file, meaning that you can colour the scene as you like using the material names as a guide, and a pre coloured scene so that you can use right away of edit to taste.
 
Space port – blend
Published:

Space port – blend

A futuristic space port set in a blank world with world lighting. This set of models contains a hanger with connecting roads, 4 space ship dockin Read More

Published: