My head scanned by cool Artec Eva at Objex Unlimited.
Many thanks for your generous help.
full-res raw scan with polycount 790k and some holes
cleaned & decimated to 45k polys by Decimation Master in ZBrush
scene creation, final optimization and export as .dae (COLLADA 1.4) in Cinema 4D
import to sketchfab for real-time presentation in WebGL
Explore and enjoy the result!
rotate | zoom with mouse, pan with SHIFT & mouse