Roman Pascari's profile

The Pantheon / Sound-Designe/Re-Designe/SCI-FI

                                        The Pantheon
                                        Description

Everything unfolds near the monument,

where two characters have their own tasks and goals, creating an atmosphere of aggression, conflict, and tension.

In this domain, every gesture and emotion are on the edge...
                                                        SFX/Foley

Sound effects play a crucial role. Spatial impacts emphasize each strike, making it sound like the final one.


The concluding sound resonates, shifting into a special radiant effect, leaving an uncertainty about the future.


Vivid sounds of clothing and powerful compressed footsteps complement the project's style.


Each interpretation of the sounds highlights their vibrancy in the heat of battle, during which they act with carefully considered actions to fully showcase the concentration and skill of the two characters.
                                                             Music:

Metal music helps me intensify the atmosphere for two characters engaged in dynamic fighting.


                                                             Mixing
The dynamic adjustment of distortion parameters inspires every element of the mix, transforming the ambiance from the extracted, unprecedented energy of an abandoned monument, releasing its intensity and unleashing its power outward.
Sound Design\Music\Mixing by NEIRO.

This project was created only for demonstration of my abilities. No commercial usage!​​​​​​​
Video credits go to - https://www.youtube.com/watch?v=ZPc2UIgryJU&t=27s
The Pantheon / Sound-Designe/Re-Designe/SCI-FI
Published:

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The Pantheon / Sound-Designe/Re-Designe/SCI-FI

Published: