Jehoshaphat Allenlyon's profile

Test for Anion Practical Simulation

Introduction
In this detailed walkthrough, I showcase the 'Test for Anion' experiment simulation, a key educational component of the StanLab App. This project, like my previous simulations, was developed using the Unity game engine and C# in Visual Studio, demonstrating my sustained expertise in creating rich, educational experiences across various platforms including desktop, mobile, and web.
More about this project
As with my earlier work, my role in the 'Test for Anion' simulation encompassed a range of responsibilities. I was instrumental in programming the core mechanics of the simulation, ensuring it accurately and effectively guides users through the complexities of anion testing procedures. The focus was on creating a realistic and interactive environment where learners could engage with the material in a hands-on manner.

Continuing my commitment to enhancing the sensory experience of learning, I also designed and integrated bespoke sound effects for each interactive element within the simulation. These auditory cues, ranging from the sounds of chemical reactions to the handling of laboratory equipment, add an additional layer of immersion and realism, greatly enhancing the learning experience.

My involvement also extended to the meticulous design of the simulation's levels and the implementation of a user-friendly UI/UX. This was crucial in making the simulation accessible and intuitive for learners of varying backgrounds and expertise.

This 'Test for Anion' simulation is a reflection of my ongoing dedication to leveraging technology for educational advancement. By providing an immersive, multisensory tool, I aim to deepen the understanding and engagement of students in scientific concepts, further showcasing the potential of virtual simulations in modern education.
Test for Anion Practical Simulation
Published:

Owner

Test for Anion Practical Simulation

Published: