Vincent GAULT's profile

Introduction to Substance 3D Designer

Substance 3D Designer
Let's take a moment to revisit the insights shared during the past CGVinny's Coffee Break Episode 6, where we delved into the intricacies of Substance Designer. If you missed it, here's a recap of what went down.

Introduction to Substance Designer for Newcomers:

In Episode 6, we catered to those new to #substancedesigner, breaking down the interface, unraveling the software's philosophy, and guiding beginners through the process of creating their first #3d material.

Understanding the Philosophy:

We took a closer look at the philosophy behind Substance Designer, making it accessible and user-friendly. Understanding the core principles is fundamental to harnessing the full potential of the software.

Crafting Your First 3D Material:

No expertise required! We simplified the process of crafting a #3d material, ensuring that beginners felt at ease throughout the journey from start to finish.
Exposing Parameters and Exporting Results:
Demystifying the technical aspects, we explored the process of exposing parameters and seamlessly exporting the final results. Making Substance Designer work for you has never been more straightforward.

Missed the Event? Catch the Recap:

If you couldn't make it to the live event, fear not! You can catch the recap here:
Thanks to everyone who joined the Coffee Break—stay tuned for more explorations into the world of design. See you at the next one! ☕🎨
Introduction to Substance 3D Designer
Published:

Introduction to Substance 3D Designer

Published: