WanderAir is an airline mobile app case study that I worked on for my Professional UX Diploma with the UX Design Institute. The full case study can be viewed on my portfolio.
High Fidelity Prototype for WanderAir - Final Product
WanderAir - High Fidelity Figma Board
WanderAir - Low Fidelity Prototype (The prototype before incorporating brand identity)
WanderAir - An annotated Figma board for dev handover, consists of all the intended behaviors of the mobile app for developers reference
My final iteration of sketches before creating the low fidelity screens. Prior to drafting my sketches, I created a linear flow diagram to plot the anticipated user journey when booking a flight.
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