AR APP DEVELOPMENT for iOS
( Work in progress ) 
Case Study UI/UX Design: 
Design and build an AR enabled e-commerce iPhone app for recipients of greeting card artwork and/or owners of one of a kind drawings and prints. 
3D animated butterfly created in Autodesk Maya.
Step 1. Export USDZ animated 3D Model from Autodesk Maya for Prototype testing.
Pixar USDZ File format of 3D animated model.
Step 2. Test 3D model as object generated from image anchor within AR View of iPhone App (Xcode working prototype).
Add Animated USDZ 3D object to Image Anchor in Xcode Reality Composer
Step 3. Using Apple Sample Code, create new iOS app adding Tab Bar Navigation that incorporates the sample code for AR identification from library of artwork and greeting card images imported into AR Resources Folder.
Testing a re-build version from Apple's Sample Code - CreatingAMultiuserARExperience 
WebKit View for ART and CARDS View Controllers - AR SceneView of Greeting Card generating USDZ object.
Xcode wireframe - View Controller user flow and Storyboard components.
Step 4. Test AR Scene View from device build to identify artwork presented in front of back facing camera.
Xcode build - testing camera to differentiate and identify greeting card artwork. 'Detected image'.
Step 5. Test Apple Sample Code (CreatingAMultiuserARExperience) to World Map environment in order to add 3D Objects anywhere within a scene. 
Testing World Map Sample Code to add USDZ objects within a Multiuser Scene View.
Step 6. Build unique animated 3D Models to generate from drawings and individual greeting cards. 
AR App Project
Published:

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AR App Project

Published: