Patrycja Tęcza's profile

VALORANT: East United





SOCIAL GRAPHICS
At this point I realised that graphics need to be more alive than I imagined it on moodboards. I've combined 3D game models with flat 2d graphics, which combined are the contact point between flat arts and more 3D oriented broadcast overlay.




CAMERA RAW
Every single render has been retouched in CameraRAW, as the composition key element should be. Every minute of preparation was worth it, and the final result is stunning.




BROADCAST GRAPHICS
Combination of the 2D graphics with 3D retouched game models. Gaussian blur and motion results in dynamics and strong depth feeling of the composition, which was a key and desired effect.



CLUSTER LOGOS
Each cluster got its unique name gained from Valorant universum. That's the reason why I decided to prepare mascot logos based on the map's color palette and characteristic item.

VALORANT: East United
Published:

Project Made For

VALORANT: East United

Published: