Sean Kolb's profile

Project "Daybreak"

Weeks 9-11 were focus on game development. I had to make a game concept and storyboard some level ideas. Mine is called "Daybreak," a game in which a "shadow" character must reach a checkpoint without getting caught in any light source; the sun, streetlamps, car headlights, and so on. 
Project "Daybreak"
Published:

Project "Daybreak"

Published:

Creative Fields