CYBORG HAND INSPIRED BY CYBERPUNK AND ELYSIUM
The following pictures are the final product of my digital sculpting school assignment. Project brief was to sculpt, texture, light and render a fantasy hand.
The hand should include hard surface modelling and organic shapes.
Choice of renderer was up to the students discretion.
Hope you enjoy the project!
I used the following soft wares to achieve my final product, workflow is in the respective order:
1. Maya - Base modelling, hard surfaces
2. Zbrush - Add detail and create organic shapes
3. Maya - Retopologise and UV unwrapping
4. Substance Painter - Textures
5. Unreal Engine 4 - Lighting, composition, Rendering
Thank You for your time! Hope you can give this project a like!