WASTE
OF
TIMES
developed on the iPad Pro during quarantine 2020 in cologne Germany.
I started with painting a mountain of waste and centered a character that could be me as a baby surfing on a big waste wave.
I don’t know much about my origin but when I look at my place of birth which is a small village on the coast of Dakar I see a lot of plastic waste everywhere. And it is sadly something I can remember. It is something that always has been there.