Hi everyone,
The first project I had to develope for the Character Artist Bootcamp at the Game Art Institute was a prop so I chose an object I have at home. As it's mostly made of plastic it was a challenge to add richness in terms of textures but thanks to Ryan Kingslien who guided me to achieve a more realistic appearence.
Holga camera
Published:

Holga camera

3D game-ready model of an Holga camera

Published: