Had the honor to celebrate the launch of Adobe Aero and @adobe3dar by creating a piece of Augmented Reality Art
Started out with 3D models from Adobe Stock, then textured everything in Substance Painter. I used Adobe Photoshop to create the starfield layered assets. Finally, I used Adobe Aero to transport the piece into AR. Then I exported the filmed videos and used Adobe After Effects to make color correction and post effects.
Started out with 3D models from Adobe Stock, then textured everything in Substance Painter. I used Adobe Photoshop to create the starfield layered assets. Finally, I used Adobe Aero to transport the piece into AR. Then I exported the filmed videos and used Adobe After Effects to make color correction and post effects.