Phantasm is an extension of the technique I explored in my previous project, Dream.
I wanted to play with some different color palettes, and really try to amp up the complexity of the geometry. Really proud of the results, time to give my GPU a rest after 60-ish hours of solid rendering.

Cinema 4D / Octane / Photoshop, as always. 

Phantasm
Published:

Owner

Phantasm

A further development of the direction of my previous project, Dream.

Published: