Trick or Treat
Trick or Treat is Halloween-themed Pervasive game that sports up to any even number of player so that the can be divided into two teams. Each player takes turns to pick up a treat card which will have a challenge on it. If they complete the challenge, their team is able to move their piece on the board and also receive treats. Whichever team makes it to the other side of the map is declared the winner.

Mekhi Vaughn: Rules and Board Design 
Yaritza Duperoy Velaquez: Buying Supplies and Items
The main process of developing Trick or Treat was to focus on making the game itself easy to follow while the mini games the complex part of it. The hardest part of this process was to actually make up the mini game while still keeping it within the constraints.
This project was actually the most challenging project for me due to the rule constraints needed for the project. But I actually plan to develop a better version of the game that is more pervasive than this alpha version.
Trick or Treat
Published:

Trick or Treat

Published:

Creative Fields