Interactive low poly archive player
Made for Unity
The pictures below show the referencial object, it's an archive player from the "Centre Pompidou" in Paris.
1) A low poly model with the mains elements.
2) Finish modeling and texturing, then set lighting and shader (machine' screen) in a Unity scene.
3) After modeling, texturing and lighting, I wrote some C# scripts to create interactions.
It's all about animations of the sub-elements and lighting, shader effects for the machine' screen.
It's all about animations of the sub-elements and lighting, shader effects for the machine' screen.
4) Finaly, the interactions :
- Simple & fast reading
- Screen Focus
- On / Off
- Simple & fast reading
- Screen Focus
- On / Off