Sean Scott's profile

RED BULL SOUND SELECT

RED BULL SOUND SELECT
 
 
THE BRIEF
And so it began, a call to destroy what exist and build something new and worthwhile, all in the same breadth.
 
What Red Bull wanted was nothing short of a rethink of how bands and fans interact with each other.  And if you follow the music startup scene you know that is a tall order.
THE IDEA 
 
Was two fold.  On one hand look to unique artists driving the future of rock, hip hop and EDM, based on their original content and command of social media channels.  On the fan side design for young individuals who are already defining their identities and life around music and who show a natural desire to be part of emerging sub-cultures.  These are the music fans who turn off sportify to get to a live show.
THE PROCESS
 
To rapidly iterate through a product, the team decided to adopt a lean methodology by using week long sprints.  The structure of this cross-disicipline process was as follows:
 
MONDAY - Standup meeting with Dev/Design/Subject Matter Expert/Product Manager /UX - Meeting is a discussion of what goals need to be accomplish, what is out there that is interesting.  It culminates in a list of features that all disiciplines have committed to execute during the sprint
 
TUESDAY - Emphasis is on UX/UI/Product with skeletal wires being created as well as meeting stood up as needed.  An end of day meeting is a great place for any last minute show stopers or questions that need to be addressed
 
WEDNESDAY - Finishing up detailed wires that were started on tuesday and begining handoff meetings with design
 
THURSDAY - Designer did their magic, create a set of comps for all states covered in the sprint
 
FRIDAY - Developers got the final comps and applied final touches and interactions
USER EXPERIENCE
 
The User Experience process started with sketches in a collaborative group settings.  Those sketches help us determine large interaction models.  Once these were established we moved to skeletal wireframe to get a sense of size of page and content structure.  Then once we had buy in, we moved to the actual high fidelity wireframe
Music is best experienced Live.  That has not changed.  So to commemorate the experience, the event archive page not only showed off the bands best side, but included the editorial spotlight, what fans were tweeting during the event and a featured fan.  It might not be like being at the event, but it sure came close.
A set of smart modal window allowed users to explore the content at their pace and without leaving the context of the event page.
We didn't want to create yet another music network.  What we wanted to do was create a central place where as a fan i could follow what was happening on Twitter, Facebook or youtube.
EVENT ARCHIVE PAGE
Keeping fans informed were done in a progressive manner.  If fans wanted to get into the details, well we had a tab for that.
The mobile version was all about creating a experience on equal footing, where users did not feel they were sacrificing in any way
THE CREATIVE

Another project where I got to work with some world class creatives
The event archive page
RED BULL SOUND SELECT
Published:

RED BULL SOUND SELECT

A Red Bull sponsored project that asked HyperHyper to simply redefine the way fans, musicians and tastemakers interacted

Published: