Rob Farthing's profile

TilAR - Augmented Reality Tiles

Augmented Reality Tiles
The objective of this project was to demonstrate a real-time visualisation of tiles on a surface using Augmented Reality - the solution was using either a Webcam, or a Mobile Device with ARKit or ARCore functionality.

I was responsible for scanning the tiles to create photo realistic digital versions of them with reflective shaders. These models were visible in a 'Whitespace' studio room in the app. The project was built in Unity and I worked alongside a PHD student with Computer Vision expertise to create the scripts that were connected to the UI.
All UI and on screen visuals were implemented by me.

• Visualise tiles on your wall, in your home in real time.
• Measure walls, visualise and order tiles with their device.
Role 3D Artist/App Developer
Date June 2017
At The ICE Agency
TilAR - Augmented Reality Tiles
Published:

TilAR - Augmented Reality Tiles

The objective of this project was to demonstrate a real-time visualisation of tiles on a surface using Augmented Reality - the solution was using Read More

Published: