This is a personal project I made to practice the creation of real-time characters.
Sculpted in ZBrush, retopo in 3D Coat, unwrapped in Unfold 3D, textured in Substance Painter, baked and rendered in Marmoset Toolbag.
For viewer, breakdown and more, please visit https://www.artstation.com/artwork/Bmmgn4
Sharkman
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