Роман Удалов's profile

Warcraft. Death Knight Tauren

My 3rd project completed today. How much do all i feeling now - dont have a words. I set the bag too high for my skills back then. Remade many times than i was made, because after some time it looked not OK. Sometimes I throw up my hands, but keeping working after. 
Big pain in ass was texture painting in blender. Need to do so many things for simple thing. Hope in 2.8 developers will optimize texture workflow, like layers, simultaneously paint in multiple maps 
Idea of this scene is represent my playable World Of Warcraft character in cinematic style. 
Feel free to give some advice, solution, or critique for composition or techniques aswell. Thanks for attention. By Roman Udalov with love :*
Warcraft. Death Knight Tauren
Published:

Warcraft. Death Knight Tauren

World of Warcraft 3d cinematic render art

Published: