Stiled (2012) is an engaging puzzle video game that challenges players to solve tile-based puzzles across two distinct modes. The game's dynamic audio experience, featuring a soundtrack accompanied by player-generated beats, adds an exciting layer of enjoyment.
As players interact with tiles and progress through levels, the order and timing of their actions create unique rhythmic patterns, resulting in a captivating and immersive gaming experience.
As players interact with tiles and progress through levels, the order and timing of their actions create unique rhythmic patterns, resulting in a captivating and immersive gaming experience.
Previously available at Google Play.
In this game I worked heavily on the game design, conceiving the idea and mechanics.
My participation in the programming was in the core game logic, the musical grid, and some user interfaces.
All the art and music were made by other integrants of our group.
[1] Pick on Kotaku Australia. App Deals Of The Day: Android, iPhone, iPad, Windows Phone.
[2] Gallery showcasing further game explanaitons and levels designed by myself.