Andreas Karpasitis's profile

Tale of Shadows [WIP]

Edgar animated concept sheet
Concept Art for Edgar
Finalized concept art for Edgar
3D Art
Preliminary high poly model of Edgar's head. Originally done in Maya with cube modeling, then used Mudbox to color it. Did this to see how the character looked in terms of style.
Edgar low poly final model render (rigged but untextured). Final poly count is at 2800 polygons.
Tale of Shadows [WIP]
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Tale of Shadows [WIP]

Art for an upcoming video game by Dark Pyre Interactive, a new game developer studio. This is for the company's first game, a Stealth-Action mobi Read More

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