Edward Foster's profile

3D Statuette Model

Ogre Statuette
Top: UV, Normal, Ambient Occlusion, and Textures for my first high poly model using Maya and Z-Brush. 
Middle: High and Low poly models in Maya and Zbrush
Bottom: Statuette in Unity.
Textures made in Photoshop.
3D Statuette Model
Published:

3D Statuette Model

Published: