Ice
The purpose of this project was to explore Houdini's Flip Fluids and learn meshing techniques. 
Final Video - Instagram Post
RBD setup before merging with FLIP
Particles out of the Flip Solver
Particles were then converted into VDB
VDB nodes were used to smooth and get the desired result
Finally a VDB to polygon convert was used
Rendered using Arnold. Composited in Nuke
Created by: Ieshaan Khanna
Ice
Published:

Ice

The purpose of this project was to explore Houdini's Flip Fluids and meshing the liquid.

Published: