This is the full rendered animation of the tornado. I created it with two fluid containers, one for the swirling clouds and the tornado itself and another for the dust. The tornado shape is driven by a curve.
This video shows the different layers used to create the final scene.
This is the final version of the scene.
The purpose of this project was basically testing the capabilities of a curve driven fluid simulation in Houdini.
Houdini Tornado
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Houdini Tornado

I created this project as a test of Houdini's fluid and pyro simulations.

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