Guilherme Theodoro's profile

Game UX/UI: Tiny Force Deluxe

The first version of Tiny Force was created for mobile in 2016. The PC / console version (Deluxe) has gained a whole new look, retaining the essence of gameplay and fully developed interactions for the mouse and joystick universe.
Developed by Sinergia Studios
Tiny Force Deluxe is a physics-based battle game in the best mix between slingshot with pinball and RPG elements.


Briefing
Interaction Design, layout, Logo/Branding, Iconography,


Role: Senior UI Artist / UX Generalist
- Interaction Design, UI Artwork & Motion-Grapics, Branding material, Style Guide Development
- Wireframe, Prototype, User flow, Interaction feedbacks (visual/audio), Interaction research (behaviors, needs, and motivations through observation techniques, task analysis, and other feedback methodolgies).


Extras: Game Design
Work closely with P.O., CEO, directors, and publishers on product strategy.

Helped in new features from backlog and monetization strategy.
Created battlelog system integration for new version.
Created all advertise/visual material.
Game UX/UI: Tiny Force Deluxe
Published: