Christopher Dormoy's profile

Rainbowsix Siege - White Noise




Rainbow Six Siege is the upcoming installment of the acclaimed first-person shooter franchise developed by the renowned Ubisoft Montreal studio for the new generation of consoles and PC. Inspired by the reality of counter terrorist operatives across the world, Rainbow Six Siege invites players to master the art of destruction. Intense close quarters confrontations, high lethality, tactics, team play, and tension are at the center of the experience.The multiplayer gameplay of Rainbow Six Siege sets a new bar for intense firefights and expert strategy in the rich legacy of past Rainbow Six games.

White Noise season is the eighth major content update which lets players to continue the Siege and which gives access to the new Mok Myeok
map, two new 707 operators, new weapon skins and more.
 
My mandate was to develop an artistic direction on the identity of this season, in marketing but also in the game itself.





Team Rainbow has been called to neutralize a Yakuza war brewing high above the streets of Nagoya, Japan. Two of the S.A.T.'s brightest Operators have been mobilized to provide their unique insight and tactical expertise. Perched on top of Skyscraper, you will explore refined works of Japanese architecture inside a dangerous mansion. Be prepared for vertiginous rappels in the haze of the morning sun, where modernity and tradition meet.



Art direction:
Christopher Dormoy

3D/Illustrations:
Christopher Dormoy
Tarcisio Ferreira

3D character model:
Helix

Iconography:
Fabien Jean-Claude
Charlotte Masse
 

 
TM & Copyright ©Ubisoft Entertainment. All Rights Reserved

Rainbowsix Siege - White Noise
Published:

Rainbowsix Siege - White Noise

Rainbow Six Siege is the upcoming installment of the acclaimed first-person shooter franchise developed by the renowned Ubisoft Montreal studio f Read More

Published: