Brian Quan's profile

weBlimp - The Social Crowd-Controlled Airship

weBlimp
weBlimp is a social, crowd controlled flying airship. It conceptually miniaturizes participants and places them inside the gondola of a remote controlled blimp.
The purpose of this project is to explore the concept of crowd collaboration, and how it can occur in the context of navigational controls in an embodied manner. The project attempts to bridge the gap caused by the disembodied relationship between the remote control and the device. The weBLIMP is intended to play with participant's sense of scale. weBLIMP is a blimp, controlled by participants in a room (located away from view of the blimp). The navigators play in a room with a projector showing, at wall size, what the blimp is seeing, and the blimp embodies what the participants do. The participants react to what they see on screen, and the blimp reacts to what the participants do. This project is an example of embodied interaction, which plays with scale and social interaction.


Publications:
Quan, B., Thong, A., Waddington, N., Wu, A. "weBlimp", ACM Creativity and Cognition 2009 Conference, October 27-30, 2009, Berkeley, CA. Poster session.

Exhibitions:
+ Vancouver 2010 Olympics - Surrey Celebration Site - February 17-22, 2010
+ SFU Surrey Annual Open House - Dale B. Regehr Grand Hall - March 4, 2010
+ International Digital Media Arts Association Conference 2010 - November 4-6, 2010

Press
+ ShawTV - [Television Interview]
+ CNET
+ Fast Company
+ NOTCOT
+ DesignBoom
+ Surrey Leader - [Newspaper Article]
+ Green Diary
+ Gizmo Watch
+ Technabob

weBlimp - The Social Crowd-Controlled Airship
Published:

weBlimp - The Social Crowd-Controlled Airship

Published: