William Sakai's profile

Roller 2016 (all aspects)

Roller 2016 (all aspects)
This is a personal project where I applied all my studies of materials and shaders I had learned at the time. I did this project on my free time in Xmas 2016.
UPDATE: I finally made the breakdown! Check out ! 
After creating the model, I performed several lighting tests until I found a pose that pleased me.
The textures were created using the Substance Painter tool and applied to materials through Blender.

I had too much fun on creating and learning. But I didn't had much time for create a breakdown for this project, wich is sad, because is one of my favourites! 
All of the lighting and rendering was done in Blender (cycles) and then final touches dealt with Photoshop.
Roller 2016 (all aspects)
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Roller 2016 (all aspects)

💠 Inline Skates. 💠 A personal project that I had a lot of fun and learning! =]

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