Kinect game
ShadowBall is a game for Kinect. It was developed by a team of interns at Fraunhofer FIT in a team of 5 people.

My tasks in this project were mainly concerned with interaction design activities including user surveys, storyboarding, paper prototyping, Wizard of Oz, as well as with a user evaluation of the running game. I also took part in concepting and recording the game teaser.

In ShadowBall the player uses his shadow to hit a ball and get it into a hole within a certain amount of time. The ball is represented by a type of food and the holes are different animals.

Initial ideas
 Paper prototype
Wizard of Oz
In-game screen
ShadowBall
Published:

ShadowBall

Kinect game developed at Fraunhofer FIT. My tasks in this project were mainly concerned with interaction design activities including user survey Read More

Published: