Back into ZBrush…
I did this project to push my zBrush knowledge to the next level. This Time I tried to stay as hardsurface and detailed as I could (in a limited amount of time). It ended up being a mech-head consisting of 52 seperate parts. Later I put him into Keyshot and played around with materials and decals. And yes…I like VR!
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Here are some shots of the actual model.