A lot of our buying decisions are influenced by people we know- friends/ family/ acquaintances. Inspired by a personal experience, I wanted to understand the role that recommendations from known people play in making a purchase decision.
As part of my MS capstone project, I conducted ethnographic research to understand this in case of high-involvement products i.e. products which require extensive research and are expensive, like camera, car, smartphone, vacations. Worked upon the conceptual designs to assist e-comm users make better buying decisions.