I worked on this video game as level designer and user interface designer. It's far to be an operational game but it taught me the game development platform CryEngine, to work with a team and get a first professional experience in 3D.
(I don't know why the user interface of cryengine is still here but I will try to fix it and do new screenshots)
Trailer
Interview about the game; the race you can see until 30" is the one I worked on (in french)
Desgraff Racing
Published:

Desgraff Racing

Video game Desgraff Racing

Published:

Creative Fields