Personal pipeline and workflow study and tests, on transfering data from raw photogrammetric models to tileable texture maps. Previews rendered on 3dsmax/Corona, using diffuse, normal, height and occlusion maps.
Scan to Texture
Published:

Scan to Texture

Pipeline and workflow studies and tests on transfering data from raw photogrammetric models to tileable texture maps. Previews rendered on 3dsmax Read More

Published:

Creative Fields