Liam Gee's profile

STARS — an object of design and play

This was a design research project from my 3rd semester at Emily Carr. The brief was to draw inspiration from a series of stories in Sherry Turkle's Evocative Objects and create a conceptual interactive product. We examined the context of social change, and coordinated our research and concept development to benefit the majority populace. My project aimed to examine the impact of the increase of light pollution with the advancd of technology, and to compare it to the loss of wonder that many urbanites have experienced over the years.
 
The prototype product mapped the northern hemisphere of stars onto an opaque polycarbonate shell. Piercings in the shell where the points of stars met the surface were mated to endings of fibre optic cables. The cables were attached to a series of high-powered LED's which projected the constellations on the walls of a darkened room.
STARS — an object of design and play
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STARS — an object of design and play

This was a design research project from my 3rd semester at Emily Carr. The brief was to draw inspiration from a series of stories in Sherry Turkl Read More

Published: