Thomas Joyce's profile

Unreal Engine 4 3D Environment - MGA FMP

For our FMP, we were given the chance to do whatever we wanted for our FMP: I chose to create a Sci-Fi environment in Unreal Engine 4, including some interactive elements such as the ability to turn computers on and off and start a in-game cutscene.
Development Timeline: This is when production started and I originally wanted to make a Sci-Fi firing range. After experimenting in Unreal Engine 4 in the two screenshots below I changed my idea to instead be a Sci-Fi war room, taking inspirations from war rooms seen in films while mixing it with futuristic technology.
That's it for images during development.
Unreal Engine 4 3D Environment - MGA FMP
Published:

Unreal Engine 4 3D Environment - MGA FMP

An overview of my 3D Environment project for my college course.

Published: