Model sculpted in C4D To create this character, I started with a sphere and put a sculpting tag on it and subdivided it. Then, following along with tutorial videos, I used the pull, grab, smooth, knife, inflate, flatten, and other tools to create the final beast. I also used stamps to create horn details, skin details, and scratches. There was a lot of trial and error, but the final product made any frustration worth it. I discovered not only how to properly make a high resolution model, but also how to get in little details like skin pattern or horns or scars quickly using stamps. Also figured out how and when to work on each sculpting level. I also discovered that I really like sculpting/modeling.
Beast Model
Published:

Beast Model

Model sculpted in C4D To create this character, I started with a sphere and put a sculpting tag on it and subdivided it. Then, following along wi Read More

Published: