The Flock approached me to help develop title treatment and UI for their Insidious 3 webGL experience "The Room Experience". The site would entice users to enter Quinn Brenner's room and explore the setting and unlock the room's secrets.
The Flock painstakingly created a detailed render of Quinn's room from set photos, created ambient audio and developed UX. My role included title treatment design, UI and animation design.
Client: Sony Pictures
Agency: The Flock
Production: Ben Posedel
Development: The Flock
Design: Andy Burdin