Designed math curriculum for learning games on LeapPad tablets played by children aged 3-9. Game titles were licensed from top media animation and television companies, such as Disney, Pixar and Nickelodeon.
Created personalized curriculum that adapts to the learner by assessing gameplay, autolevels the content, scaffolds wrong answers, and tracks player progress across different titles.
Iterate design concepts through formal playtesting. Create protocols, lead testing sessions and inform production and design teams on qualitative and quantitative results.
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