Matthew Kallechy's profile

AR - Proof of Concept - Storyboard Game - UX

An Augmented Reality Storyboard Card game I built in Unity and the Qualcomm SDK. View 3Dimensional animations through the lense of your Mobile or Tablet. Interact with the animation via the tablet or Motion detected infront of the camera. Cards could be put in proxy to each other and would generate motion animations.

Examples of what I developed included:
 
- Three different characters [ Orc, Warrior, Sword ] that detected and managed collisions with each other to produce a storyboard tree of interactions [ Jump, Sword Slash, Death, Taunt ]
 
- A pop-up "Choose your own adventure" GUI window with multiple dialog and answer trees.
- A pop-up video player with Audio and Video.
- A motion detected button that produced animations.
- A pop-up control that added | removed AR content.
- Touch-screen drag and drop interaction.

Artwork is from the Unity Asset Store, Icons from TheNounProject.com
 
AR - Proof of Concept - Storyboard Game - UX
Published:

AR - Proof of Concept - Storyboard Game - UX

An Augmented Reality Storyboard Card game I developed as a prototype for a game design hackathon hosted by Hasbro and 3Beards.

Published: