"TheHall"
Unreal Engine Real Time Architectural Visualization
First experimental project in Unreal Engine 4 to test out the limits and difficulties for Real Time Architecture visualization.
I used 3ds Max Studio only for modeling and creating UV-Maps, Texturing and lightings was done inside UE4.
Postproduction and Video editing also was done inside UE4 with the UE4 Matinee Tool.