An ambitious and huge open world adventure, The Outsider was a complex thriller, a mixture of conspiratorial intrigue and explosive gun blazing action. Though sadly never released, it remained a stellar achievement both technically and creatively.
 
Following the completion of Kinectimals, I transferred to The Outsider to assist their GUI team to prepare for a series of important milestones. I supported them by creating concept art for the extensive UI throughout the game, and by preparing and animating existing artwork for use with the game’s Scaleform API.
 
I also produced the fictitious commercial dressing for the game’s city environment. This included designing over a hundred fake commercial brands, advertisement hoardings, signage and political and dissident imagery to dress the streets of Washington City.
The Outsider
Published:

The Outsider

An ambitious and huge open world adventure, The Outsider was a complex thriller, a mixture of conspiratorial intrigue and explosive gun blazing a Read More

Published: