A character presentation of Mother Mary
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Jesus of Nazareth, was a pilot project by a motivated startup group called Genius Crate. I worked on it as a lighting & look development artist. Later on went on to train interns to carry out the lighting on the project.
I was provided the asset with the textures for Mental Ray.
 
The project was rendered on VRAY - and I was responsible for transferring all the textures & shaders to VRAY with the linear workflow, a slight tuning was made on the shaders with respect to lighting, to create an illusion of depth in the simple environment.
 
My brief from Genius Crate art director was to keep it under two minutes of render time with a decent quality and a similar style of Pocoyo. 
All rights resereved. The copyright © 2014 of the images below are retained by Genius Crate, and shall not be reproduced by any means whatsoever.
All images are displayed for portfolio uses only.
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STILLS FROM THE FINAL RENDER
The IP is currently work in progress and pushed a little further due to production requirements
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Copyright © 2014 Genius Crate. Any reproduction or republication of all or part of this image in any manner is expressly prohibited, unless Genius Crate has explicitly granted its prior written consent. All other rights reserved.

All images displayed here are for portfolio purposes only, with the explicit permission from Genius Crate and I claim no rights on them.
Jesus of Nazareth
Published:

Jesus of Nazareth

A pilot project done for a highly motivated group of artist at Mind Dunes studios. I was responsible for lighting, the over all look and feel alo Read More

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