Brief

This is a folk tale which has to be converted into a digital game at the same time its originality has to be kept intact. Keeping it as close to Indian context as possible. 
Story

- It is the story of an Indian poor farmer, who went t dg his farm one day. While he was digging his land he found a pot full of flour, he was very happy. He took the pot and went home, hung it above his bed so that nobody steals it. He slept dreaming about what all he would do with the flour to become rich. In his dreams he thought to sell the flour and get money, buy cattle, get milk and slowly become richer.

-His cattle would increase and he would become so rich that he will be able to marry the daughter of his landlord. He would have many children and when the children won’t listen to him he would hit them with a stick which he had beside him, and he accidentally hits the flour pot hanging above him. He woke up in distress
 
- Now while developing the game play the story has to be modified where ever necessary and has to leave a positive note for the children. This game is mainly time based i.e. has to be finished in a stipulated time. So time plays a very important role.

- The story was to have balance in life and have control over it.
 
Rules and game play
 
Stage - 1 (luck based)
 
The farmer is in the field digging there’s a probability that he gets
- Time bonus capsule- will increase the time by 10sec.
- Time deduction capsule- will reduce the time by 10sec.
- Flour-can move to next level.
 
If he manages to find at least one pot full flour only then he can move to the next level.
The total time given to finish this stage is 1min. Main challenge in this level is to find the flour.
Stage - 1
Stage - 2 (reflex based)
 
This stage also the farmer is digging the field but this time the grass is tall, and he comes across dangers like snake bite, pits; gets food for bonus, different flours etc-.
 
- He has total 3 lives.
- Snake bite- lose life
- Fall in a pit- reduces time by 10sec
- Food-increase time by 10sec
- Red flour-best
- White flour-better
- Waste flour-good
- Money pot-adds money to the account 500/-
 
The different kinds of flour will be dealt in the next level
Total time for the game is 2min. He has to collect different flour as much as possible bypassing all the snakes and pits.
Stage - 2
Stage - 2
Stage - 3 (management based)
 
It’s a market scene where there are four shops, which pop up in variable time intervals. The pop up would show the requirement of the type of flour and the quantity also. The farmer has to fulfil the requirement in a given time otherwise the shop would collapse and will not generate revenue. There will be a resource store where he can manage the resources he has i.e. buy or sell.
 
- Req. Not fulfilled-shop collapse
- Req. Fulfilled-adds 500/-
Total time of this stage is 3min
Stage - 3
Stage - 4 (reflex and management based)
 
This stage is a pasture land where he has to manage his cattle i.e. or sell. There will be thieves waiting to steal the cattle. He has to wait for the cattle to give milk then go to the market sell the milk buy cattle and so on.

- Thief- steals random cattle
- The intensity of the animal dying and theft will increase with time.
Total time of this stage is 4min. 
Stage - 4
Stage - 5 (reflex and patience based)
 
He dreams of getting married to the daughter of the landlord so he has to cross the river to go o the town and take all his cattle along with him. Here he has to take the animals considering their cost and bypassing the water creatures and hurdles in the water.
 
- More weight-take extra 10 sec. time to reach other side
- Crocodile-lose life
- Hits stones- lose life
- If all 3 lives lost-goes to the starting of the game.
Stage - 5
Flowchart
Characters 
 
As the game is based on a folk story, the characters were created to follow the same design langage.
The protagonist - farmer
Goat - side view
Goat walking
Goat - front view
Front goat walking
Pig - side view
Pig walking
Folk story game
Published:

Folk story game

Folk story converted into a game

Published: