Daniel Persson's profile

Spatial music composing

Spatial music composing

Most of modern music production software is limited to two dimensions when it comes to sequencing sounds. The piano roll comes from the player piano that was developed from late 19th to early 20th century. Back then the piano roll was an actual roll of paper with holes in it. The construction of the player piano physically limited the piano roll to two axes (one used for progression and the other for a range of notes). Since music production entered a digital era, the piano roll lives on as a model for constructing music, even though it doesn’t have to be limited to two axes anymore. Perhaps the underlying reasons for its popularity to this day has to do with tradition and simplicity.

I wanted to explore what possibilities comes with putting this established concept aside and instead have a user interface based on a three-dimensional environment where physical object interacting with each other generates music.

Sequi brings a possible way in to composing for non-musicians as well as a new perspective for musicians and producers who are used to the concepts and visual language found in established music production software.
Spatial music composing
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Spatial music composing

Spatial music composing Most of modern music production software is limited to two dimensions when it comes to sequencing sounds. The piano roll Read More

Published: